提问者:小点点

SwuftUI性能很差,有许多矩形需要着色


我创建了一个像素一样的矩形的LazyVGrid。我想用一个延迟的颜色部分或全部,以便在填充期间执行一个simil动画,但性能非常糟糕,我认为它刷新所有的矩形每次更新。

守则

struct Pixel: Identifiable, Hashable {
    var id: Int
    var isColored: Bool
}


class Model: ObservableObject {
    
    @Published var pixels: [Pixel]
    
    init(totalPixels: Int) {
        pixels = (1...totalPixels).map{ Pixel(id: $0, isColored: false)}
    }
    
    func pixelsRange(num:Int, clusterDimension:Int) -> [Pixel]{
        return Array(pixels[(num-1)*clusterDimension..<clusterDimension*num])
    }

    func startFillingAllAnimated() {
        for idx in pixels.indices {
            let addTime = idx
            DispatchQueue.main.asyncAfter(deadline: .now() + Double(addTime) * 0.1) {
                self.pixels[idx].isColored = true
            }
        }
    }
}
struct TotalView: View {
    
    static var totalPixels = 1280
    
    @StateObject var model = Model(totalPixels: totalPixels)
    
    var clusterDimension = 16
    
    static let bigSpacing:CGFloat = 2
    
    let bigColumns = [
        GridItem(.flexible(), spacing: bigSpacing),
        GridItem(.flexible(), spacing: bigSpacing),
        GridItem(.flexible(), spacing: bigSpacing),
        GridItem(.flexible(), spacing: bigSpacing),
        GridItem(.flexible(), spacing: bigSpacing),
        GridItem(.flexible(), spacing: bigSpacing),
        GridItem(.flexible(), spacing: bigSpacing),
        
        GridItem(.flexible(), spacing: bigSpacing)
    ]
    
    @State var numToBeColored: Int = 8
    
    var body: some View {
        
        VStack {

            Button("start") {
                model.startFillingAllAnimated()
            }
            ScrollView {
                LazyVGrid(columns: bigColumns, alignment: .center, spacing: 2){
                    ForEach(0..<TotalView.totalPixels/clusterDimension, id: \.self) { num in
                        ClusterView(pixels: $model.pixels, clusterNumber: num, clusterDimension: clusterDimension, color: .red)
                    }
                }
            }
            .padding(.horizontal, 4)
        }
        
    }
}





struct ClusterView: View {
    
    
    @Binding var pixels: [Pixel]
    let clusterNumber: Int
    let clusterDimension: Int
    let color: Color
    
    static let spacing:CGFloat = 2
    static let boxDimension:CGFloat = 9

    let columns = [
        GridItem(.fixed(boxDimension), spacing: spacing),
        GridItem(.fixed(boxDimension), spacing: spacing),
        GridItem(.fixed(boxDimension), spacing: spacing),
        GridItem(.fixed(boxDimension), spacing: spacing)
    ]

    var body: some View {
  
        LazyVGrid(columns: columns, alignment: .center, spacing: ClusterView.spacing) {
            ForEach(pixels[clusterNumber*clusterDimension..<clusterDimension*(clusterNumber+1)], id: \.self) { pixel in
                Rectangle()
                    .aspectRatio(1.0, contentMode: .fit)
                    .border(color)
                    .foregroundColor(pixel.isColored ? color:.clear)
            }
        }
        
    }
}

struct TotalView_Previews: PreviewProvider {
    static var previews: some View {
        TotalView()
    }
}

共1个答案

匿名用户

试着用这个来改变你的方法:

func startFillingAllAnimated() {
    DispatchQueue.global().async {
        for idx in self.pixels.indices {
            Thread.sleep(forTimeInterval: 0.03)
            DispatchQueue.main.async {
                self.pixels[idx].isColored = true
            }
        }
    }
}