提问者:小点点

不和py-音乐机器人队列命令


嘿,伙计们,

我有两个小问题不知道怎么解决。

我想做什么?

我想创建一个具有一些功能的非常简单的音乐机器人。

  1. 播放URL的音乐
  2. 播放标题中的音乐
  3. 从队列播放音乐

现在我的问题:

每次我使用

?玩TITLE或URL

它跳过当前正在播放的歌曲-我希望机器人等到歌曲完成

我的第二个问题几乎相同-我希望机器人播放一个队列并等待每首歌曲完成-现在他循环播放歌曲列表并只播放第一首:(

我的代码是什么样子的:

import discord
import asyncio
import os
import youtube_dl

import urllib.parse, urllib.request, re
import requests

from discord.ext import commands
from discord import Embed, FFmpegPCMAudio
from discord.utils import get

'''

INSTALLING YOUTUBE-DL

pip install -U git+https://github.com/l1ving/youtube-dl

'''

queue = []

youtube_dl.utils.bug_reports_message = lambda: ''

ytdl_format_options = {
    'format': 'bestaudio/best',
    'outtmpl': '%(extractor)s-%(id)s-%(title)s.%(ext)s',
    'restrictfilenames': True,
    'noplaylist': True,
    'nocheckcertificate': True,
    'ignoreerrors': False,
    'logtostderr': False,
    'quiet': True,
    'no_warnings': True,
    'default_search': 'auto',
    'source_address': '0.0.0.0'
}

ffmpeg_options = {
    'options': '-vn'
}

ytdl = youtube_dl.YoutubeDL(ytdl_format_options)

class YTDLSource(discord.PCMVolumeTransformer):
    def __init__(self, source, *, data, volume=0.5):
        super().__init__(source, volume)

        self.data = data

        self.title = data.get('title')
        self.url = data.get('url')

    @classmethod
    async def from_url(cls, url, *, loop=None, stream=False, play=False):
        loop = loop or asyncio.get_event_loop()
        data = await loop.run_in_executor(None, lambda: ytdl.extract_info(url, download=not stream or play))

        if 'entries' in data:
            data = data['entries'][0]

        filename = data['url'] if stream else ytdl.prepare_filename(data)
        return cls(discord.FFmpegPCMAudio(filename, **ffmpeg_options), data=data)


class Music(commands.Cog):
    def __init__(self, bot):
        self.bot = bot

    @commands.command()
    async def join(self, ctx):

        if not ctx.message.author.voice:
            await ctx.send("You are not connected to a voice channel!")
            return
        else:
            channel = ctx.message.author.voice.channel
            await ctx.send(f'Connected to ``{channel}``')

        await channel.connect()

    @commands.command()
    async def play(self, ctx, *, url):

        try:

            async with ctx.typing():
                player = await YTDLSource.from_url(url, loop=self.bot.loop, stream=True)
                ctx.voice_client.play(player, after=lambda e: print('Player error: %s' % e) if e else None)

            await ctx.send(f':mag_right: **Searching for** ``' + url + '``\n<:youtube:763374159567781890> **Now Playing:** ``{}'.format(player.title) + "``")

        except:

            await ctx.send("Somenthing went wrong - please try again later!")

    @commands.command()
    async def play_queue(self, ctx):

        for url in queue:

            try:

                async with ctx.typing():
                    player = await YTDLSource.from_url(url, loop=self.bot.loop, stream=True)
                    ctx.voice_client.play(player, after=lambda e: print('Player error: %s' % e) if e else None)

                await ctx.send(f'<:youtube:763374159567781890> **Now Playing:** ``{url}``')

            except:

                await ctx.send("Somenthing went wrong - please try again later!")
            
        else:

            await ctx.send("Queue is now done!")

    @commands.command()
    async def pause(self, ctx):
        voice = get(self.bot.voice_clients, guild=ctx.guild)

        voice.pause()

        user = ctx.message.author.mention
        await ctx.send(f"Bot was paused by {user}")

    @commands.command()
    async def resume(self, ctx):
        voice = get(self.bot.voice_clients, guild=ctx.guild)

        voice.resume()

        user = ctx.message.author.mention
        await ctx.send(f"Bot was resumed by {user}")

    @commands.command()
    async def add_queue(self, ctx, url):

        global queue

        try:
            queue.append(url)
            user = ctx.message.author.mention
            await ctx.send(f'``{url}`` was added to the queue by {user}!')
        except:
            await ctx.send(f"Couldnt add {url} to the queue!")

    @commands.command()
    async def remove_queue(self, ctx, number):

        global queue

        try:
            del(queue[int(number)])
            if len(queue) < 1:
                await ctx.send("Your queue is empty now!")
            else:
                await ctx.send(f'Your queue is now {queue}')
        except:
            await ctx.send("List index out of range - the queue starts at 0")

    @commands.command()
    async def clear_queue(self, ctx):

        global queue

        queue.clear()
        user = ctx.message.author.mention
        await ctx.send(f"The queue was cleared by {user}")

    @commands.command()
    async def view_queue(self, ctx):

        if len(queue) < 1:
            await ctx.send("The queue is empty - nothing to see here!")
        else:
            await ctx.send(f'Your queue is now {queue}')

    @commands.command()
    async def leave(self, ctx):
        voice_client = ctx.message.guild.voice_client
        user = ctx.message.author.mention
        await voice_client.disconnect()
        await ctx.send(f'Disconnected from {user}')

    @play_queue.before_invoke
    @play.before_invoke
    async def ensure_voice(self, ctx):
        if ctx.voice_client is None:
            if ctx.author.voice:
                await ctx.author.voice.channel.connect()
            else:
                await ctx.send("You are not connected to a voice channel.")
                raise commands.CommandError("Author not connected to a voice channel.")
        elif ctx.voice_client.is_playing():
            ctx.voice_client.stop()

def setup(client):
    client.add_cog(Music(client))

多谢帮忙


共1个答案

匿名用户

所以我认为你需要做的是将playplay_queue函数完全拆分为一个playstart_playing函数。

我的意思是当前您的play命令找到一首歌曲并播放它,而它应该做的是找到一首歌曲并将其附加到队列中,因此该过程应如下所示:

  1. 有人键入播放“歌曲”
  2. 机器人检查是否没有歌曲正在播放if len(self. que)==0:start_playing(歌曲),如果是这样,它会调用一个开始播放歌曲的函数,如果有歌曲在播放,它会将其添加到队列中,我建议这样做的方式是给每首歌一个id,self.que[len(self.que)]=歌曲
  3. 然后,如果有人再次使用play'Song'命令,则将歌曲添加到队列中并在第一首歌曲完成后播放

本质上,我建议删除play_queue命令,如果没有歌曲播放,则将play变成play,否则添加到队列命令,以及在没有歌曲播放时调用的函数

self. que的实现可能如下所示:

@commands.command()
async def join(self, ctx):

    if not ctx.message.author.voice:
        await ctx.send("You are not connected to a voice channel!")
        return
    else:
        channel = ctx.message.author.voice.channel
        self.queue = {}
        await ctx.send(f'Connected to ``{channel}``')

    await channel.connect()

@commands.command()
async def play(self, ctx, *, url):

    try:

        async with ctx.typing():
            player = await YTDLSource.from_url(url, loop=self.bot.loop, stream=True)

            if len(self.queue) == 0:

                self.start_playing(ctx.voice_client, player)
                await ctx.send(f':mag_right: **Searching for** ``' + url + '``\n<:youtube:763374159567781890> **Now Playing:** ``{}'.format(player.title) + "``")

            else:
                
                self.queue[len(self.queue)] = player
                await ctx.send(f':mag_right: **Searching for** ``' + url + '``\n<:youtube:763374159567781890> **Added to queue:** ``{}'.format(player.title) + "``")

    except:

        await ctx.send("Somenthing went wrong - please try again later!")

def start_playing(self, voice_client, player):

    self.queue[0] = player

    i = 0
    while i <  len(self.queue):
        try:
            voice_client.play(self.queue[i], after=lambda e: print('Player error: %s' % e) if e else None)

        except:
            pass
        i += 1

这样应该可以同时解决播放和播放队列问题