提问者:小点点

UISlider alpha停留在0.5


我在一个单元格中有一个UISlider,我将它的alpha设置为1,但是当滑块显示时,alpha被卡在0.5。 我怎么改?

lazy var videoSlider: UISlider = {
    let slider = UISlider()
    slider.translatesAutoresizingMaskIntoConstraints = false
    slider.minimumTrackTintColor = UIColor.orange
    slider.maximumTrackTintColor = UIColor.white
    slider.setThumbImage(UIImage(named: "sliderThumb"), for: .normal)
    slider.isEnabled = false
    slider.alpha = 1.0 // set at 1 here and never changed
    return slider
}()

我也试过:

override init(frame: CGRect) {
    super.init(frame: frame)
    backgroundColor = UIColor.black

    videoSlider.alpha = 0
    UIView.animate(withDuration: 0.33, animations: {
        self.videoSlider.alpha = 1
    })
}

共1个答案

匿名用户

是周期时间观察者引起了这个问题。 随着时间的推移和轨道的移动,由于某种原因,滑块颜色被重置为0.5。 为了解决这个问题,我更新了主队列上的alpha。

timeObserverToken = player?.addPeriodicTimeObserver(forInterval: interval, queue: DispatchQueue.main, using: { [weak self](progressTime) in

    let seconds: Float64 = CMTimeGetSeconds(progressTime)

    if let duration = self?.player?.currentItem?.duration {

        let durationSeconds: Float64 = CMTimeGetSeconds(duration)

        DispatchQueue.main.async {
            self?.videoSlider.alpha = 1
        }

        self.videoSlider.value = Float(seconds / durationSeconds)
    }
})