这里我尝试访问我的handleTap()函数,它是我在另一个文件中创建的一个OBJ C函数,我需要它留在那个文件中,那么我如何从第二个ViewController访问这个函数呢?
import UIKit
class SecondViewController: UIViewController {
var stackView = UIStackView()
var circle: Button = {
let button = Button()
button.addTarget(self, action: #selector(handleTap), for: .touchUpInside)
return button
}()
这就是我在靠近底部的另一个文件中定义handleTap()的方式。它是一个文件名Button.swift,也许可以在SecondViewController上做一个扩展,包括handleTap(),但我不知道如何做。
import UIKit
class Button: UIButton {
override init(frame: CGRect) {
super.init(frame: frame)
createCircle()
}
required init?(coder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
let percentageLabel: UILabel = {
let label = UILabel()
label.text = ""
label.textAlignment = .center
label.font = UIFont.boldSystemFont(ofSize: 28)
label.textColor = UIColor(red: 0.59, green: 0.42, blue: 0.23, alpha: 1.00)
return label
}()
let shapeLayer = CAShapeLayer()
func createCircle() {
let trackLayer = CAShapeLayer()
let button = UIButton(type: .custom)
button.frame = CGRect(x: 0, y: 0, width: 100, height: 100)
button.layer.cornerRadius = 0.5 * button.bounds.size.width
button.clipsToBounds = true
button.center = center
addSubview(button)
let circularPath = UIBezierPath(arcCenter: .zero, radius: 50, startAngle: 0, endAngle: 2 * CGFloat.pi, clockwise: true)
trackLayer.path = circularPath.cgPath
trackLayer.strokeColor = UIColor(red: 0.82, green: 0.69, blue: 0.52, alpha: 1.00).cgColor
trackLayer.fillColor = UIColor.clear.cgColor
trackLayer.lineWidth = 10
trackLayer.position = center
layer.addSublayer(trackLayer)
shapeLayer.path = circularPath.cgPath
shapeLayer.strokeColor = UIColor(red: 0.59, green: 0.42, blue: 0.23, alpha: 1.00).cgColor
shapeLayer.fillColor = UIColor.clear.cgColor
shapeLayer.lineWidth = 10
shapeLayer.lineCap = CAShapeLayerLineCap.round
shapeLayer.position = center
shapeLayer.transform = CATransform3DMakeRotation(-CGFloat.pi / 2, 0, 0, 1)
addSubview(percentageLabel)
percentageLabel.frame = CGRect(x: 0, y: 0, width: 150, height: 150)
percentageLabel.center = center
// return CGPoint(x: positionX, y: positionY)
}
var done = 0
var toDo = 0
@objc func handleTap(sender: UIButton) {
toDo = 5
if done < toDo {
done += 1
} else {
done -= toDo
}
let percentage = CGFloat(done) / CGFloat(toDo)
percentageLabel.text = "\(Int(percentage * 100))%"
DispatchQueue.main.async {
self.shapeLayer.strokeEnd = percentage
}
layer.addSublayer(shapeLayer)
}
}
我认为,为了使用另一个类的函数,目标必须设置为那个类,函数必须是静态类方法。
请参考以下链接:how-to-add-an-action-to-a-uibutton-that-is-in-other-class