提问者:小点点

完成处理程序不工作(所有任务同时执行)


我有多个标签,我想让它们一个接一个地动画化。 因此,我构建了一个完成处理程序,它应该在前一个任务完成后执行下一个任务。 (第一个任务->第二个任务->第三个任务->最后的第四个任务。)

但是由于某种原因,所有的动画都是同时执行的。 我做错了什么?

func firstTask(completion: (_ success: Bool) -> Void) {
    UIView.transition(with: labelOne,
         duration: 1,
          options: .transitionCrossDissolve,
       animations: { [weak self] in
           self?.labelOne.text = arrayOne[RandomWordGenOne]
    }, completion: nil)
    completion(true)
}

// two more tasks in between just like the firstTask func …

func fourthTask() {
    UIView.transition(with: labelFour,
         duration: 1,
          options: .transitionCrossDissolve,
       animations: { [weak self] in
           self?.labelFour.text = arrayFour[RandomWordGenFour]
    }, completion: nil)
}

完成处理程序:

firstTask { (success) -> Void in
    if success {
        secondTask { (success2) -> Void in
            if success2 {
                thirdTask { (success3) -> Void in
                    if success3 {
                        fourthTask()
                    }
                }
            }
        }
    }
}

共3个答案

匿名用户

当动画完成时,您需要执行您的完成块,这发生在动画的完成块上

func firstTask(completion: @escaping ((_ success: Bool) -> Void)) {
    UIView.transition(with: randomOne, duration: 1, options: .transitionCrossDissolve, animations: {
        self?.randomOne.text = location[RandomWordGenOne]
    }) { (finished) in
        completion(true)
    }
}

匿名用户

这是因为您没有在完成处理程序中编写complety块。 您需要使用转义闭包来实现这一点。 下面是更新后的代码。

   func firstTask(completion: @escaping ((_ success: Bool) -> Void)) {
        // The animation. The others are all basically the same.
        UIView.transition(with: randomOne,
             duration: 1,
              options: .transitionCrossDissolve,
           animations: { [weak self] in
               self?.randomOne.text = location[RandomWordGenOne]
        }, completion: completion)
        //self.randomOne.animate(newText: location[RandomWordGenOne], characterDelay: 0.05)
 
    }
    
    func secondTask(completion: @escaping ((_ success: Bool) -> Void)) {
        UIView.transition(with: dash,
             duration: 1,
              options: .transitionCrossDissolve,
           animations: { [weak self] in
               self?.dash.text = " – "
        }, completion: completion)
        //self.dash.animate(newText: " – ", characterDelay: 0.05)
    }
    
    func thirdTask(completion: @escaping ((_ success: Bool) -> Void)) {
        UIView.transition(with: randomTwo,
             duration: 1,
              options: .transitionCrossDissolve,
           animations: { [weak self] in
               self?.randomTwo.text = time[RandomWordGenTwo]
        }, completion: completion)
        //self.randomTwo.animate(newText: time[RandomWordGenTwo], characterDelay: 0.05)

    }
    
    func fourthTask() {
        UIView.transition(with: randomThree,
             duration: 1,
              options: .transitionCrossDissolve,
           animations: { [weak self] in
               self?.randomThree.text = text[RandomWordGenThree]
        }, completion: nil)
        //self.randomThree.animate(newText: text[RandomWordGenThree], characterDelay: 0.05)
    }

   

然后更新方法调用,如下所示

firstTask { (success) in
        if success {
            secondTask { (success2) in
               if success2 {
                    thirdTask { (success3) in
                        if success3 {
                            fourthTask()
                        }
                    }
                }
            }
        }
    }

匿名用户

您必须在函数签名中添加@escaping。 下面是一个例子

   func getSumOf(array:[Int], handler: @escaping ((Int)->Void)) {
               // add your code here
}